Wednesday, April 12, 2017

Neverwinter top 10 companions


  1. Ioun Stone of Allure (any would do for Augment) On Encounter Use: 7/10% chance to slow target.
  2. Air Archon (for extra damage)5% extra damage against enemies not at full health... so just let the ranged ppl or tank attack first and this will always be active. obtained from lockbox
  3. Fire Archon (same, extra dmg)
  4. Erinyes (Crit Severity) - Erinyes of Belial - 10% Critical Severity -obtained from SW booster pack.
  5. Young Yeti (w/ Greater Bondings right now, plus extra damage) 10% chance to increase dmg
  6. Slyblade Kobold - 5% extra damage against rooted/stunned targets. So any CC effect and this is active -obtained from Zen Market, 1200 Zen.
  7. Epic Dancing Blade - 5% Critical Severity (will swap out if Cambion Magus is ever available again) -obtained from Wonderous Bazaar.
  8. Bear Cub (green, active): 25% LS chance and 10% LS severity, will be upgraded to blue asap and to purple when possible
  9. Water archon Increases your damage against targets by +3.0/4.0/6.0% against targets at full health. Each additional active Archon increases this bonus by .5%
  10. Earth archon Increases your damage against targets by +3/4/6% when you are at full health. Each additional active Archon increases this by .5%

Neverwinter Days: The 14 guides you need to read

Neverwinter Days: The 14 guides you need to read

Neverwinter Days The 14 guides you need to read
I've had a strange start with Neverwinter, to be honest. While I did get in on the 25th with the early-early crowd, shortly thereafter I had to boogie on off to a vacation that canceled out eight days of soft launch gaming time. So even though I got an early start, I'm probably behind many of you -- even those who started on the 30th.

That's OK; I'm not in a rush. I'm not the type to get into a speed race or feel the compulsion to become an instant expert by the end of week one. My experience so far has been feeling out what Neverwinter has to offer, mostly by going through the solo quest line, participating in skirmishes, and queuing up for dungeon runs when time permits. And I'm enjoying myself so far, although I still have that "slightly lost" feeling that comes with exploring a brand-new MMO. I need to learn how to create Foundry missions and I haven't even touched professions yet.